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Tag Archives: code
How Fast Should Joe Read?
How fast do people read? Asked another way, how quickly should text disappear from the screen? Being a point-and-click adventure game, ehm, a tap-and-click adventure game, there is a lot of story to be told. The narrative and dialog is … Continue reading
Interactions Between Objects
Today I started working on object interactions, and it inspired me to write a little post about it. A few months ago we created a prototype to see how the game would work, to find problems in the game-play as … Continue reading